Senior Technical Artist

2 - 5 years

5.0 - 9.0 Lacs P.A.

Hyderabad

Posted:2 months ago| Platform: Naukri logo

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Skills Required

Performance tuning3D modelingUsagePDFSimulationDebuggingAnimationTroubleshootingRoboticsPython

Work Mode

Work from Office

Job Type

Full Time

Job Description

Job Skills: Job Type: Job Location: Exp Level: Role: Key Responsibilities: Collaborate with engineers, artists, and AI/robotics teams to create seamless 3D simulations and digital twins. Develop and optimize real-time 3D assets, materials, and shaders for high-performance applications. Work with Unreal Engine to build interactive environments, manage Blueprints, and enhance performance. Implement NVIDIA Omniverse Isaac Sim workflows, enabling real-time physics-based simulations. Apply real-time rendering and optimization techniques to ensure efficient performance across devices. Utilize Python scripting to automate workflows, create tools, and improve asset pipelines. Design and develop rigging animation pipelines, including IK setups and animation retargeting. Troubleshoot rendering, asset, and simulation issues, ensuring high-quality outputs. Develop PBR materials and textures for realistic visuals using advanced rendering techniques. Work with Blender (or similar tools) for modeling, UV unwrapping, and procedural asset creation. Work Experience: Strong experience in Unreal Engine with knowledge of 3D asset handling, material creation, lighting, and performance tuning. Expertise in real-time rendering techniques, including LODs, baking, texture atlasing, and GPU optimization. Hands-on experience with physics simulation systems , including rigid/soft body dynamics and particle systems. Experience working with NVIDIA Omniverse USD workflows for high-fidelity simulations. Proficiency in Python scripting to develop tools and automate asset workflows. Deep understanding of PBR workflows for creating realistic digital assets. Knowledge of rigging animation processes, including IK setups and motion retargeting. Familiarity with Blender (or similar 3D modeling software) for asset creation. Strong problem-solving skills to debug and resolve rendering or asset pipeline issues.

Information Technology and Services
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